The ResLife Learning Outcome Generator

Craft measurable learning outcomes for residence life programs using the Audience–Behavior–Condition–Degree model. A – Audience Who are the learners? Example: Residents, student leaders, first-year students B – Behavior 1️⃣ Choose a Domain: Select a level Remember Understand Apply Analyze Evaluate Create 2️⃣ Select a Verb: Select a Bloom’s level first 3️⃣ Define the Behavior: Describe... Continue Reading →

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